Emily


 * Fun Facts:

-Emily was by far one of the most fun characters to create a backstory for.

-Emily was fun to give a personality to, as she was a lot like Ross-Chan, so she was easy to make.

-Emily's character was designed too thicc on purpose.

-Emily's character has a huge crush on Enflared, since he's one of the only guys she knows who doesn't try to flirt with her at every waking moment. Ironic.

-Emily is a huge nerd who often stutters a lot when flustered, just like Ross-Chan.

-Emily's stats are perfectly rounded up, with her having specifically 200 ATK and 300 DEF.

-Emily helps the player in their quest by guiding them through The Mechanical Heaven.

-Enflared is one of Emily's best friends, aside from Aurora, once Emily has met her.

-Emily's hair in the time that the game is occurring is actually cut way shorter than it normally is.

-The player will never fight Emily unless on a genocide route.

-Emily's battle sprite is not only one of the many sprites that moves in battle (bouncing up and down, swaying side to side, or other sprite movements), but her sprite is one of the only other ones, aside from Enflared and a few others, that will actually loop her animation by completely not moving. Her sprite would then show her sweating and chuckling, afterwards, the animation would resume as normal.

-Emily, being the smart cookie that she is, is not only aware of the resets, but also states in the genocide route that "Your (referring to Aurora) smile looks an awful lot like... uh... nevermind. That isn't important."

-While Emily's themes usually have motifs of The Core and Oneshot, Emily's battle theme is actually a remixed version of Megalolazing, combined with Bonetrousle.